![]() She finds the soul of the Ebony Dofus inside her son and almost kills Him (and succeeds in killing Kerub), before discovering Joris' identity. Souls she readily steals from the citizens that betrayed her. Julith returns after finding a way of reviving her husband but at the expense of 1000 souls. In the process Joris attains the soul of the Ebony Dofus and Kerub hides the boy away for ten long years, raising him as his own son. Jahash stopped the madness by smashing his own Dofus against the Ebony one and sacrificing himself. She fell to the ground believed to be dead. When Julith tried calming it the city guard attacked her, believing her the cause of the chaos. Someone (unknown) stole the Ebony Dofus and it is not explained why it went on a rampage. The war ended with a kiss between her greatest rival, Jahash, and from that union Joris was born. Julith led a war against Bonta in the hopes of destroying it. In addition to magic such as using her cape as a shield and weapon, she is seen wielding a long katana in a fight against Kerub Crepin and Bakara Jurgen. Events lead her to re-attaining her Dofu almost at the expense of her son, Joris, unknown to her at the time. She has the Ebony Dofus, in contrast to her future husband, Jahash, who has the Ivory Dofus. Bravo, really congratulations to all.Julith is the antagonist of the movie Dofus Book I: Julith, a Brakmarian Huppermage who has vowed to destroy the city of Bonta. ![]() I know nothing about cinema, but I imagine the colossal work to be able to compete without blushing with the largest US productions, even though it is a first try, built with the means and resources of an SME. Congratulations to the Ankama teams which delivered such a great work. Dense, panting, unrestrained, vibrant, and always "in tune", this is what comes to mind. I finally do not remember a film having made me laugh as often while pulling me tears from the eyes. and I still think of the movie smiling 24 hours later. ![]() one element popped-up in my dreams at night. After 24 hours, I realized that my wife and I laughed several times in the train back home while remembering the movie. But I still continue, just for the pleasure. Judge also because all that is embodied in a universe, characters and action which follow the codes of Japanese animation, which also built me. Judge by emotional affiliation with Ankama, making that many references, ways of seeing the world, provocations and mockeries of the movie, are familiar to me for having accompanied years of my life - I understand them, I enjoy them, they make me smile, laugh, vibrate or cry. Impartiality is not easy when you are judge and jury. I don't understand french, but I'll never trade it for another language, let the subtitles guide me through your lines, I love your choice of voices and how much effort they put. Voice-acting, needless to say, top-notch. Once again, a villain well-developed with unpredictable plot twists, emotional attachment and quite a perfect ending. You managed to keep it both lighthearted but also deep. As for storytelling, well, congratulations, Ankama, I put you in the same level as Avatar, Dreamworks and Disney. I can't pick my favorite, but they were all amazing. The scenarios were wonderful, and the fights, oh dear me, the fights. From the flash animation they use in Wakfu to what seems to be traditional animation. So when I started this movie, first thing I noticed was the gorgeous animation. And of course, I became immediately hooked. Already acquainted with Ankama's two biggest products, the Wakfu game and cartoon, I was surprised I let this movie pass, or maybe not, it's barely a month since I started the game/anime. Rarely a movie makes me scream "DAMN! WHAT A MOVIE!" And this one, needless to say, made me scream it more than once.
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